Tuesday, December 13, 2011
Tuesday, November 8, 2011
Airshipness
Monday, November 7, 2011
Friday, October 7, 2011
Wednesday, August 10, 2011
Thursday, July 28, 2011
Lighting and look
Monday, July 25, 2011
Early Vanguard
As I prep the last script edit and the roster of who is doing what I thought I would post an early sketch of Vanguard. Can't wait for Glenn's magic touch on this. I believe he was born in an ART LAB....He can seriously draw like no ones business. My stuff has a Hell boy look to it at times - as in the comic
Monday, July 18, 2011
terragen cloud tests
Quick look
Take a look at Marwan's latest music video
http://www.youtube.com/watch?v=_XOHjD8SaaY
More posting this week coming
http://www.youtube.com/watch?v=_XOHjD8SaaY
More posting this week coming
Tuesday, June 14, 2011
Early concept sketch that was for the comic
Saturday, May 28, 2011
Welocme - To the start of our Animated short
Hello everyone and welcome to our dev log for Alchemy's Razor. It's an animated short based on one of Ghost Jack Studios IP's
http://www.ghostjack.com/our-ips/alchemy%E2%80%99s-razor/
Here I will be posting our work dev and progress
The team members are
1.) Cristiano - pre-development and story as well as animation
2.) Fred - 3D environments and post editing and effects / lighting
3.) Jackie - 3D environments and concept art / lighting
4.) Glenn - Concept Art
5.) Sean - Character Modeling and animation / rigging
6.) Jon - effects and shaders
7.) Marwan - Director
Right now we are working on the story action and pacing as well as researching our environments
Here are some initial environment we have collected
http://www.ghostjack.com/our-ips/alchemy%E2%80%99s-razor/
Here I will be posting our work dev and progress
The team members are
1.) Cristiano - pre-development and story as well as animation
2.) Fred - 3D environments and post editing and effects / lighting
3.) Jackie - 3D environments and concept art / lighting
4.) Glenn - Concept Art
5.) Sean - Character Modeling and animation / rigging
6.) Jon - effects and shaders
7.) Marwan - Director
Right now we are working on the story action and pacing as well as researching our environments
Here are some initial environment we have collected
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